Showing posts with label Game Reviews. Show all posts
Showing posts with label Game Reviews. Show all posts

Sunday, 15 April 2012

Review: Captain America Super Soldier

Story
The game is set in the middle of the film where Captain America and his team are out destroying Hydra bases around the world.

It starts of with a Allied camp under attack from Hydra who are using new types of advance weaponry, but as luck would have it Captain America jump in to save the day. Thanks to Stark they trace the materials used to make these new weapons to a remote village/castle where Hydra forces have established a secret base. Once again you saving the world from the Red Skull and Dr Zola who have a terrible plan in the works set here.

I found the story quite good even if I knew the out come since it was set in the middle of the film, as I made my way through the game I was kept interested with what was going on and found myself trying to piece together this secret world ending plan so the story did its job for me and kept me hooked.

It does help to get all the collectibles since they also give a lot of background history of whats been going on as well as in inside look to Dr Zola's terrible mind.



Controls
Very very good, in fact the combat controls pretty much remind me of Batman Arkham City. In fact if I was to describe the game I would say it's Batman AA/AC for combat with Prince of Persia for the climbing and an open world type man similar to Batman AA/AC as well.

It's not hard at all and in fact found myself really enjoying doing the fight sides with the combos, nothing beats doing a critical attack on a Hydra super soldier to then reflect a bullet from sniper two seconds later. You gain points from fights and destroying objects which unlock skills to improve your self, and my god does it feel great. You have warnings when someone is about to shoot and gives you a few seconds chance to hit the shield reflect which bounces the bullet right back. Same goes for melee as well there are plenty of different combo moves you can do to take down those harder enemies.

You also have a heightened sense that's like Batman's investigation mode to give you clues on what ledges can be used, the jump and climbing is just a simple button press at the right moment.

Overall anyone can play the game, it's not hard and I think that's what makes this game so good. 


Length
You can find yourself at least 10 hours plus in the game and there are plenty of collectibles too pick up, once you finish certain missions the map opens so you can travel around (again just like Batman AA). Also added is challenge list where you race around levels taking out bosses in a certain time or get as many collectibles as possible, they not really needed but they are nice addition to the game.

Overall I personally think the game was the right length for it, any longer and I think it would had got bit repetitive.


Graphics
Not sure what to write here since the graphics are just fine, they not ground breaking OMG look at that view but they not terrible either. They are bang on for what I expect from a current generation game


Gameplay
I was expecting the worse when I tried out this game, so far most of the movie tie in games have been appalling.  But my god was I shocked with what I got into it, the game reminds me so much of Batman and it worked. The combat flow was brilliant but how they worked in the reflect bullets with your shield senses was brilliant, you can be in a middle of a giant brawl then suddenly see the sense meter going off in the corner as a sneaky sniper takes aim to only quickly reflect it right back with you shield. Nothing beats watching that sniper get taken out by his own shot, actually you know what beats it? the fact you still in the brawl and how it all flows together.

The story keeps entertaining and wanting to continue, the map is easy to navigate and gives you plenty to explore. Overall if you love super hero films/games, or just super heroes, or enjoyed Batman AA then try this game out because you will not be disappointed. It's not as good as Batman AA but it is still a brilliant game and I would gladly play it again.

Full 10 out of 10 from me 



Captain America Super Soldier (Xbox 360)
Score: 10 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Decent
Controls: Good

Review: Lego Harry Potter Years 5-7 (Vita)

Story
Pretty much everyone knows the story of Harry Potter and his adventures in Hogwarts, so I won't really go into detail on what the story is about. If you don't know anything about Harry Potter then I recommend reading the books or watching the movies since the Lego Games don't really go into too much detail (especially since the characters don't speak).

Anyway back to the point I would say the Vita version is broken when it comes to the story, it relies too heavily on the fact that people know the Harry Potter story and to be honest it felt like someone was being lazy. Whole sections are missing (main consoles have them) and cut scenes as well have seemed to vanished in the handheld version, some cut scenes are even ended early before they finish leaving me very confused on what was happening.

Example would be in year five where Hagrid takes the kids to meet his giant brother Grawp in the forest, cutscene starts with them walking into the forest and then shows Hagrid pointing ahead with the kids gasping. The scene changes to show what they looking at and ... its a flower by a tree ... then the level starts saying rescue Hermione from Grawp. I sat there for a few minutes trying to get my head around what happened and unfortunately this would not be the first time.

Next example would be year seven part one, the entire ministry of magic section is missing. The biggest part of that year is not in the game and in fact a lot of the camping parts is missing to. The ministry part shows a mini cut scene of Umbridge falling and Hermione catching the necklace then jumps to the tent then jumps to the underwater scene of getting the sword.

So to sum it up into one sentence, the story is a mess! a complete epic fail in my books and I'm very disappointed especially with how good the main console versions are.

Controls
They worked well which shocked me since the rest of the game seems to be one big rushed job. It's very simple to go between normal buttons controls and touch screen, even using best of both. The interface is exactly like the main console versions where the spell wheel is in the top right corner and with a click of button you can cycle through which spell to use. This time though with the Vita you can tap the wheel to change the spell, same for casting a simple button click or hold it down to cast a more powerful version. Vita control just means you tap on the screen or hold down as well, of course if you trying to manipulate a object you need to click it.

One of the things I did really like in the game was the duelling screen, it's completely designed for the Vita touchscreen. You cast spells left or right by touching the top of the screen on either the right or left, more powerful spells you need to hold your finger down. Be warned though if you hold it down too long the spell fizzles out and you just wasted several seconds which can be fatal.

To defend you press the lower right/left sections of the screen but this time it's all about timing. If the enemy spell is just about to hit you and you press to defend it can reflect the spell back which in most cases turns into a tennis match to see who slips up. If you press too early your shield pops up and bounces the spell off to the side which is all good but it's best to deflect.

Overall the controls worked really well and I got nothing bad to say about them.


Length
The game is very short and in fact the whole can be done in a few hours, a lot of levels are missing out the handheld version and there are lot less collectibles to pick up. The only thing that pads out the game is the new Duelling club which as you going up against pretty much all the characters in the game. This was just to pad the game out and attempt to make it look like it was worth buying, it would had been a nice addition to a more packed out game. Shame really because normally you can get 50+ hours on most Lego games and usually you get more money's worth from them.


Graphics
It's very hard to judge the graphics on this game because it's all over the place, one minute they are quite nice and next it's down right awful. The cut scenes a lot of the time are blurry and fuzzy like someone just done an VHS recording on TV, in one scene in year five when you recruit Dumbledore's Army it shows a fight of Harry fighting the Basilisk in year two to impress them. It was so badly done I could not make out the sword or Harry very well, same happens at the end of the year when Voldemort posses him. In the main game Harry looks up showing features of Voldemort on his face yet on the Vita it's so dark and blurry you can only just make out the eyes and mouth.
 
Check out my post that I did a few days back to see some screen shots on bad it can be, I know the Vita is an handheld but after playing Uncharted I expect a lot more then this, it's quite clear this was just an import. I really want to give it an average score for graphics but the fact how poor the cut scenes are, the fact that sometimes the level look like an old fashion handheld game I cannot give it any higher then Poor.


Gameplay
So my last thoughts on the game? well according to most forum posts it was just an import from the PSP, but after reading walk through guides for collectibles it's the same for the DS version as well. Cannot believe people have been accepting this for a game and I really cannot believe they ported it over to the Vita and slapped a £40 price tag on it. I was expecting something a lot more, in between the main console versions and the handhold's. It's the Vita which is basically a PlayStation 3 in your hands.

It's fully clear that this game was ported over and rushed to get a few quick pounds, hopefully Lego Batman 2 will be a proper game because if that turns out the same then I can safely say I will no longer be buying any more Lego games for the Vita, rent at best if I can put up with any more disappointment.

So what made me stick with it to the end? trophies was one reason, controls where enjoyable and I'm a big fan of the Lego games so I was enjoying the few levels. Duelling club was OK but it was very repetitive and needs work but least it was something unique.

I'm going to be generous and give it an average for the game play because at least they kept the way the game works same and they did not ruin that. Overall though I am very disappointed and I'm quite shocked I said that about a Lego game.
 
Lego Harry Potter Years 5-7 (PlayStation Vita)
Score: 3 out of 10
Gameplay: Average
Graphics: Poor
Story: Poor
Length: Too Short
Controls: Good

Sunday, 26 February 2012

Review: Dante's Inferno

Story
You follow Dante (Templar Knight) as he journeys through the nine circles of Hell to save his beloved Beatrice from the hands of Lucifer. Along the way Dante must face his own sins from the past and how he caused his beloved to end up in hell.

Although it's not a seat gripping story it does keep you interested through out the game and I found myself wondering how it was all going to end. The flash backs into his past was a nice touch especially when they are related to what circle you are currently in.

Controls
I hate games that need a 1,000 page guide on controls and Dante's Inferno is quite the opposite, it's simple and that is what makes it brilliant.

Played God of War? or Darksiders then you will feel quite at home with this game. Light attack, heavy attack and range attack are your basic controls and you can put points into a skill tree to open combos which are not over the top where you will need to grow a third hand to help you. Simply press the light attack three times or tap twice with a heavy attack and you will see Dante doing some very awesome combos. Execution moves and parts of boss fights involve a quick time event with a series of buttons to press but unlike most games you given a few extra seconds to react.

Nothing complicated what so ever

Length
This is the only disappointing thing I could find with this game and that's it too short, yes you can easily find yourself playing over ten hours on your first go but I just found some of the circles where just a quick visit to say hi. They had so much to work with and could had split the game into a full on series and really did something with it. In the last few sins I just felt like they rushed it as if they realised the deadline was coming up.

Graphics
Brilliant, I love the feel of each circle with the designs gone into it. One minute you passing by rivers of liquid molten gold (Greed) or climbing up walls that contain trapped spirits crying out. The place reeks of no hope and despair, its bang on for what a hell should be.

Gameplay
I'm a big fan of the God of War series and Dante's Inferno is pretty much the same, an over the top hack and slash game with plenty of puzzles included. Execution moves are awesome either you ripping demons in part or absolving with the cross from Beatrice. Along the way there are plenty of things to collect, relics that improve your stats, Beatrice stones, coins and shades. Shades are famous spirits through out hell that you can either punish or absolve and give you a major boost on your stats. 

Everything was enjoyable and there wasn't a point where I just wanted to end the game, I spent a good few nights saying "just one more level" only to find it was 2am.

There is nothing I can say wrong with the game other then it could had been longer and the circles given more time in. Saying that it did not stop me from playing it on the Xbox and PlayStation, two play through on both to get the full achievements and trophies. It's a brilliant game that I love going back to.

Last thoughts
Overall a great game and one that I believe all gamers should try out, I would gladly pick up the sequel if they ever sit down and make it.

Dante's Inferno (PlayStation 3)
Score: 9 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Short
Controls: Good

Saturday, 16 July 2011

Review: Uncharted 2 Amongst Thieves

Story
A wonderful story of the missing fleet of Marco Polo including elements of Shangri-la just to make it that more interesting. Let's not forget a ruthless Warlord and betrayals.

Every minute of the game I found myself drawn into the game wondering what will happen next. The writers had this nailed down, it was perfect.

Controls
Exactly the same as the first one with improvements and as I keep saying, don't fix something that is not broken. Of course there was improvements on the stealth take downs but they could do with a little more work since a lot of the time I found myself failing to grab the enemy to only get spotted.

Length
I want to say short because I really did not want the game to end to be honest, but the game is the perfect length with 26 levels you will be playing for hours on end. There was no moment where I thought this level was too long or too short, but I still wish there was more and just glad Uncharted 3 is this year!

Graphics
100% stunning, when they say it's like watching a movie it really is. The action scenes, background, hell every detail is bang on amazing. Got to be one of my beautiful games I've played In a long time.

Gameplay
Every bit of this game is amazing, there was not one bit I was bored with and it really went to town with some of the levels. Being chased by a truck to have it explode from your gun fire then nearly topple on you, to a mad dash through a village with a tank every minute of the game was great.

One level still stands out to me and that was when the cameraman gets shot and you have to carry him through the ruined streets while being chased, it was amazing since you only had a pistol. Every time you go down a alley there was a chance you could get ambushed, you really felt in the moments as you dodged into apartments while doing your best to keep the guy alive.

And word of advice, the A.I is a lot better too! these guys know when to take cover, dodge and to flank so don't think you going to get tons of headshots like in Uncharted 1.

Last Thoughts
Outstanding game! it's now in the top 10 games, I would recommend it to everyone to least give it a chance because this is a game you need to play! Trust me, if there is one game you must play this year, this is it!

It's that good I want to give it more then 10 out of 10, its a 50!


Uncharted 2 Amongst Thieves(PlayStation 3)
Score: 10 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Decent
Controls: Good

Wednesday, 22 June 2011

Review: Megamind

Story
Takes place just after the film with Megamind being praised as the hero and asked what will he do next? well he doesn't really get a choice since Doom Syndicate as appeared on scene. They break into his secret lair stealing both his and Metro Man's DNA along with most of his stuff, then go on a crime spree. It's up to you to stop them and blue Tighten.

Controls
Very simple controls, jump, attack and interact. In fact it was the only thing going good for the game is they did not mess up the controls, nothing was buggy or laggy it was all responsive. So well done there

Length
Two hours and it's done, saying it's short is an understatement. The only reason I did not give this 0 marks is because the game is the right length, any longer it would be horrible to play. There are 10 levels and they take roughly 10-30 minutes, mostly take out a group of bad guys, interact to move on and done. Every three levels will end with a boss and they only take 2 minutes roughly to beat then the last 10th level is the final boss, say five minutes roughly.

Graphics
For this type of game the graphics are ok, it's what they should be really for art style. Would be nice if a bit more detail was done on the background view, for example when you above the highway the passing cars are basic. Only reason this did not get full marks was because there was no "wow that looked cool", it was just simple and that is really all I can say about the graphics to be honest.

Gameplay
I was not a fan of the movie and to be honest this is worst, the story really ... don't think I can describe it, it's that bad. You got this group of villains tearing the city apart, when you introduced to the bosses he talks like we meant to know them but nothing is mention anywhere about them. You cannot fail the levels because Minion is constantly talking to you on what to do, I've lost count on how many times it was telling me on how to jump over gap. I know it's a kid game but even my little cousin would get annoyed with this.
Boss fights are way too easy! dodge attacks, press a button and that's 33% of the health of the boss gone. Overall it was ok to play and least it was short

Last Thoughts
Want a quick 1,000g or platinum trophy? this is the game for you but would recommend renting it since it's not worth the money. Want something for your kids, still would say try something different because 2 hours of game play will not keep them entertained and with the lack of a real story added in too I cannot see them enjoying it. Feel sorry for people who paid full price for 2 hours of game play, so it scores a 5 out of 10 and that's being generous.


Megamind (Xbox 360)
Score: 5 out of 10
Gameplay: Average
Graphics: Average
Story: Poor
Length: Short
Controls: Good

Tuesday, 21 June 2011

Review: Resistance Fall of Man 2

Story
Once again you taking on the role as Nathan Hale, the game picks up where the first one ended with you been recruited to join the Sentinel Program. A group of infected Humans that use inhibitors to control the chimera virus.
The first level will shown you what happened after the first game ended then the rest of the game takes place two years later where the Chimera have begun the invasion of America on both the east and west coasts.

Controls
Not much to say on the controls to be honest, nothing that massive different from the first game. They did feel more responsive which is always a plus in a fire fight, overall though nothing bad or massive good to report. They where just the way you needed them to be.

Length
The length of the game was pretty good, according to my ratpr account it took me roughly nine hours to complete this game on normal difficulty. To be honest I think it was the perfect length, I did not feel it needed any more or less, worth every penny.

Graphics
Massive improvement on the first one, but then again I did just only play the first one a couple of months ago so I probably would notice the massive difference. But anyway everything seemed more detailed, smoother and just ... beautiful. Wading through the water levels and seeing the ripples or going through the undergrowth of a forest every bit of the game was done right. I was most impressed with the gun animations like the spine of the bullseye that moves on its own and especially the Chimera character skins, darker and more detailed. Overall the game looked amazing! nothing like standing on a cliff and being awed while watching a huge Chimera battle fleet going past.

Gameplay
Gameplay section for me is, did I enjoy it? or did I find it a huge grind. With Resistance I enjoyed it a lot, I did find myself getting annoyed with a few things (if you read my Daily Grind then you will know all about that) but to be honest most gamers do, couple of unlucky deaths will always annoy you.
But the game was overall great, not once have I regretted buying this game or playing it. The bosses where amazing and kept you on your toes. Each level made you think about the strategy you going to use, a massive alien invasion as started with an endless supply of bad guys so using the environment to your advantage and managing your ammo is always key!.
The game story was good and kept me interested for all the hours I played and I do want to go back and finish getting all the collectibles so I can just see that little more in depth story to what was going on.

Last Thoughts
Worth every penny and minute/hour that spent on it and I am now looking forward to getting Resistance 3 which will be a day one purchase. Recommend it to anyone who is a fan of shooters and a good sci-fi story.


Resistance Fall of Man 2 (PlayStation 3)
Score: 10 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Decent
Controls: Good

Sunday, 22 May 2011

Review: Lego Pirates of the Caribbean

I think this year we are being spoilt for Lego games, barely a month ago we had the new Star Wars Clones Wars and now Pirates of the Caribbean (also got the second Harry Potter by the end of the year).

So this time we are jumping into all four films of the Pirates of the Caribbean series and I got to say it's spot on. I loved every minute of this game, they got Jack Sparrow perfect especially with his trade mark run and got to love when he accidentally hits a female character and gets slapped for it.

There are few new changes which are pretty sweet, first off by holding down Y or Triangle you can select any character you have unlocked (in the hub or free play) which I found great. Saved me so much time from having to keep running to a station to change characters. Of course there a few things changed just for this game, instead of red bricks you got red hats, liked that touch. Also for collectibles you got ships in a bottle (instead of mini kits) and Jacks compass, now this was a very nice touch. Basically using a jack character you could use his famous compass to find several treasure items on each level, the items can only be found in certain areas. When you in that area you can select it with the compass there a tree map line will appear on the floor which you follow until you find the X. I loved that, its just a quick simple collectible thrown in but it was really cool.

The only downside I found the game quicker to finish, but since I've played all the Lego games I can understand it would be quicker since I know what I'm doing. According to Raptr.com it only took me 20 hours where the rest usually take me 30+.

So overall I would give it full scores! I recommend this game to anyone who loves Lego, Pirates of the Caribbean, wants a easy 1,000 gamerscore/platinum trophy. Hell its a fun game, just go play it and you won't regret it.


Lego Pirates of the Caribbean (Xbox 360)

Score: 10 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Decent
Controls: Good

Wednesday, 13 April 2011

Review: Ben 10 Ultimate Alien Cosmic Destruction

The things I play for achievements, basically welcome to the second Ben 10 game for the Xbox 360. A simple action and adventure game which has you battling several low level minions and complete several puzzles to move through the levels. Each level will also have a mini boss battle of some type then end the level facing one of the many villains from the show.

The achievements are quiet simple, finish a boss, finish a level and collectibles in every level. Of course they have thrown in there box standard achievements like get "x combo" and "destroy x amount of objects". I followed the lovely walk through guide over on Xbox360achievements.org to find the collectibles and they got a wonderful video on how to get the x100 hit combo, took a few goes but got it with no problem.

In fact I got the full 1,000 gamerscore in one play through, would recommend you trash everything in each level to collect the DNA points to upgrade your forms. This will also count towards the destroy object and DNA collector achievements.

The game is just ok, the story is very boring and you can skip the cut scenes with the B button. Game it self is quite easy to play, puzzles are not that hard and the controls are very simple as well. Hold down the left trigger will bring up the forms you can select and with the right analog you pick the one you want to transform into. Holding down the right trigger brings up the specials moves, just press either the A/B/X/Y buttons. Not many bugs, few clipping problems where I got stuck in a wall but nothing to warrant game breaking.

So overall I would recommend it if you got a kid that's into Ben 10 or if you after a easy 1,000 gamerscore/platinum trophy but don't expect anything amazing (best to rent it)


Ben 10 Ultimate Alien Cosmic Destruction (Xbox 360)
Score: 5 out of 10
Gameplay: Average
Graphics: Average
Story: Poor
Length: Decent
Controls: Average

Friday, 25 February 2011

Review Transformers War for Cybertron

This as to be the best Transformers game I've played but saying that doesn't mean it did not have some flaws. Combat is simple and fun, transform at a click of a button with no having to hold down anything (thank you!). Graphics are amazing and several times I've had to stop to take in the sights.

You see two sides to the story, Decepticons are first showing the events leading up to the end of the war and the reason why they leave their world. Then you switch over to Autobots to see their side at the end and why everything happened. Sorry the explanation is rubbish but I don't want to do any spoilers.

Overall I did enjoy it but as I said at the start there are several faults I hated, boss fights lack ammo and health which can mean several deaths. One fight I found myself going around the room in vehicle form with thrusters on full to dodge attacks while waiting for health, if I get hit it's over and the painful 10 minute fight starts over again.

It's worse on hard mode since you receive more damage, in fact I turned it off half way through the Autobots campaign. I was doing a protect end mission which nearly broke my controller. Allies do barely any damage and the enemy just ignore them, Ratchet (who you are protecting) is sitting in the middle of the room in full open. If he goes down you have several second window to revive him, of course usually there is six enemy's around him blocking your attempt meaning end game. Maybe an extra checkpoint in the last wave would had helped for the lack of health/ammo.

As I said it needs more ammo and health drop's in the boss fights, and better ally A.I to make this game great. But I would still recommend this game to anyone to give a try, I did enjoy it when I was not doing the boss events. So I give it a 9 out of 10



Transformers War for Cybertron (Xbox 360)
Score: 9 out of 10
Gameplay: Average
Graphics: Good
Story: Good
Length: Decent
Controls: Good

Review: Resistance Fall of Man

I picked this game up on day one and barely played an hour before It was put on my shelf to gather dust for several years. I don't something at the time didn't interest and with plenty of new games coming out it's not shocking I ignored it. So jump back to the present and I've decided to work my way through some of my old games, I thought this would be a good start since I have both one and two on the shelf, also throw in the fact the third one is coming out end of the year thought it was time to begin.

I got say the first levels are slightly dull but after that the game really keeps you entertained, it's a very under rated game. Story isn't the best but at the same time it does keep you interest, I would like to know about how the events happen and finding myself wanting to crack the second one open to play on to see what happens.

Controls I did find a bit confusing at first since they differ to most FPS but after 5-10 minutes you catch on. Graphics and game play mechanics are good, no real problems to talk about to be honest. Overall it's a good shooter and I know it can be picked up for less than £10 so would recommend it to anyone.

In fact I have been thinking about playing it again to unlock all the Intel so I can learn more of the story, although could just look the Intel up on the Internet but where's the challenge in that!
Anyway I give this game full marks

Resistance - Fall of Man (Playstation 3)
Score: 10 out of 10
Gameplay: Good
Graphics Good
Story: Good
Length: Decent
Controls: Good

Thursday, 20 January 2011

Review: Ghost Trick: Phantom Detective

E3 2010 I remember watching the trailer for this game and thinking the concept would be awesome. After that I completely forgot about the game until last week when the game arrived on delivery. Was quite shocked how this had slipped under my radar but I decided to give it a try anyway.

WOW and WOW!

The game was amazing and by far one of the best DS games I've ever played, its right up there with Time Hollow and Phoenix Wright. I would buy a DS just to play this game without having to think about, well done Capcom and please make more!

The story kept me hooked all the way through, you start the game finding yourself dead without a clue who did and why. Add in the fact you forgot who you are as well, to help solve this big mystery you find yourself with special powers (aka Ghost Trick).

You can possess inanimate objects, you can then jump from one object to the next as long as they are in range and some objects can be manipulated (e.g. open umbrella, move a wheel etc). Its a puzzle game basically, you use these skills to stop certain events from happening or to move around the scene. Through the game you find yourself at murder scenes where you can talk to the ghost of the dead victim and go back in time to see the event of death and attempt to avert it. Why do this you say? your a good guy and most of the time the victim as a clue to the mystery.

Trust me you need to play this game, I cannot describe how good this game is. Story is good, game play mechanics are amazing and unique. Graphics are anime styled (thats a plus in my book) and work well for this type of game.


Just go and buy it!

Game of the Year 2011 Nominee

Ghost Trick: Phantom Detective (Nintendo DS)
Score: 10 out of 10
Gameplay: Good
Graphics Good
Story: Good
Length: Decent
Controls: Good

Sunday, 2 January 2011

DLC Review: Star Wars the Force Unleashed 2 - Endor

Finally decided to download the DLC for the latest Star Wars, with the promise of force drop kicking a ewok I could not resist. I was shocked to find that it only cost 80 Microsoft points, which made me start to wonder how good it was going to turn out.

After about an hour I finally finished it and I got to say I don't think I even hit a hour, it was massively short and disappointing. Through out the game I was hit with terrible lag every time I did a lightsabre combo, at the end you see Tie Fighters in space and several of the skins didn't load so it was just grey blobs flying around. Hopefully patch would fix that but doubt it since the dlc cost barely nothing.

The entire mission felt rushed, you instantly start at the shuttle landing, fight a few rebels then next your in the village killing ewoks for barely a few minutes then you instantly at the bunker. Chewie and Han boss fight was a joke and the story, what can I say It was a last minute job

Only thing I did enjoy was the whole drop kicking ewoks but got bored after the 30th time. So overall it was a bad dlc mission but for a 80 Microsoft point, I have no regrets buying it. Shame other dlc that was terrible wasn't this price.



Star Wars the Force Unleashed II - Endor DLC (Xbox 360)
Score: 5 of out 10
Gameplay: Average
Graphics Good
Story: Poor
Length: Too Short
Controls: Good

Value for Money: Very good

Game Reviews

Thought I would update with the changes I'm going to do with my future reviews of the games I play. First off I want to be on the ball this year and update more, last year started off great but I seemed to die off after a few months. I have a notepad file somewhere listing the games I needed to review and I'm still going to do!

Anyway to the changes of my reviewing system, I will still keep the same scoring and maybe go into a little more detail but as I said in the past this site is run by me and meant to be for fun so don't expect a 2,000 word essay on the graphics of the game.

From now on I will be marking the games I played if they are good enough to be a candidate for game of the year. In fact I'm going to be like the other sites out there and do best shooter, best rpg etc. Once the year is over and I award out the game of the year I will go back and edit the review pages to list them, might even try to get my hands on a good graphics editing program to knock up some cheesy images. Oh and start up a new label "Hall of Fame" so they can be found easily enough.

So expect to see that in the future

Tuesday, 23 November 2010

Review: Star Wars the Force Unleashed 2


Finally after a long wait it came out, got to say I've been really looking forward to this game for a while. Of course soon as I could get my hands on it, this was all I was playing until it was finished (About two-three evenings).

Got to say it was amazing but there was a few points that I felt could had been a lot better which would had made this game amazing and maybe even Game of the Year for me.

First off the length was short, I was quite shocked how quick this game was over. Not as short as several other games that have come out lately but defiantly not a good length, shame really because it could had been filled quite nicely with a few extra levels.

Second



****---Spoiler Alert---****




Yoda scene was just a cameo role which was disappointing, and what in the world happened with the whole Boba Fett hunting you down. Every magazine article and advert led me to believe there was going to be a huge showdown and nothing! Very upset about that. Can only hope the third game will make up for this





****---End Spoiler---****

But now onto the good points, got to love some of the new combat moves that was added in. Nothing like stealing a staff off a guard only to swing it back and use it against them. Everything else was amazing, graphics was stunning but I expected nothing less since the first one. Story was good and looking forward to seeing how this spans out in the future.

Even though there was a few disappointments, overall I really enjoyed the game and have no regrets picking it up. It will be staying as a keeper on my shelf


P.S. The average score for game play is to do with the spoiler above, don't forget game play for me is my thoughts/did I enjoy it etc



Star Wars the Force Unleashed 2 (Xbox 360)
Score: 8 out of 10
Gameplay: Average
Graphics: Good
Story: Good
Length: Short
Controls: Good

Wednesday, 13 October 2010

Review: Shrek Forever After

Another game to add to my 1k list thanks to lovefilm rentals. The game was a lot better compared to the last one (Shrek the Third).

This time around the camera was overhead and you can now control upto four characters that you can switch between with a click of a button. Most of the game is spent working out puzzles by moving blocks, switches etc to progress through the levels followed by several fight scenes then on some levels a boss fight.

Its an average game and it won't make anyone cry out "game of the year" but I did find myself enjoying it. The controls where easy to use, the puzzles where not that hard just time consuming and the game only takes around 4-5 hours including replays for missing collectables so you not going to be spending ages on it.

Story wise, it's pretty much on par with the movie with just a few things changed. If you want a quick 1,000/platinum trophy then this is the game for you.


Shrek Forever After (Xbox 360)
Score: 6 out of 10
Gameplay: Average
Graphics: Average
Story: Average
Length: Decent
Controls: Average

Monday, 4 October 2010

Army of Two 40th Day Review

So I finally sat down this week to work on my latest game rental, I've had this game on my desk since the end of August and I've got to say I was disappointed. Army of Two had a great idea for a game and when the first one came out I was really dead excited to play it, of course it turned out to be average and nothing special.

With the sequel coming once again I had my hopes up they would had took all the bad things from the first and make a great game. But instead they made a worse game then the first one.

The game felt very short which to be honest was a blessing really with how poor game this was. The story I kinda get but I did not feel like the game explained all the reasons and if they did then I must missed it when I was trying not to fall asleep.

Its an average shooter and only worth a couple hundred gamer score unless you want to do the higher difficulty, vs mode and collectibles. But I could not force myself to waste any more time on this game right now, maybe one day in the future but for now its being sent back.

Won't be getting my hopes up if they bring out a third for this series that's for sure.


Army of Two 40th Day (Xbox 360)
Score: 4 out of 10
Gameplay: Average
Graphics: Average
Story: Poor
Length: Short
Controls: Average

Friday, 9 April 2010

Kingdom for Keflings Review

Well I've finally sat down and finished this game making it the first Arcade game done for the year, also the first of three for my gaming challenge.

Not much really to say about it to be honest since the game is a very small simple game. You build a small kingdom and managing your Keflings to gather the necessary resources to build the next set of buildings in your tech tree until you reach the maximum set. Only problem I had was just one map to play on and one sandbox map. No story campaign at all which was a bit shocking really.

All I can say about this game its relaxing and very addictive lol, if you want a quick easy achievement arcade game then this is for you. Singleplayer achievements can be done in 5 hours and the two online ones can be done in a evening or two depending on luck.


Overall I really enjoyed it, more then I thought I would :) would recommend it to people to play


Kingdom for Kefling (Xbox 360 Arcade)
Score: 6 out of 10
Gameplay: Average
Graphics: Good
Story: Poor
Length: Average
Controls: Good

Monday, 29 March 2010

Review: Dawn of War 2 Chaos Rising

Dawn of War as always been one of my top 10 games, I love the gameplay and really enjoy the story that is Warhammer 40,000.

So for the last few months I've been really looking forward to this next expansion and to be honest I would had liked it, just shame it was so bugged it put me off it.

I can understand bugs in games and its hard to find them all before launch and how hard it is to patch but come on this was just not funny.

The game crashed twice on the first level when ever I attacked, in the end I had to rush my squad past the first several units then attempt to attack which worked. Through out the entire game the audio for the characters was broken, the character profile pictures that popped up too kept blacking out. On the last mission I turned my speakers off since the audio was that bad.

I'm sorry but how can you launch game this broken? how did the testers not pick up on this? someone needs to relearn what testing means.

Oh and the last boss scene, forgot about him. Who came up with that idea? you need to be locked up for creating that horrible fight. Wasnt a bug but bad ideas, 15 painful minutes after the fourth try to kill him, I like hard boss fights but this was just a joke. Had to keep doing pull runs and have a squad on the otherside of the map so I could revive everyone. Oh and thanks for giving him that attack that restores most of health, really enjoyed that.

Other then that the game was ok, not great just ok. Found it a lot shorter then I thought. Really could had done with some more optional missions and the story extended. The whole cliff hangar was a waste time, since I'm not looking forward to waiting another year for the next expansion to see the end (that's if the next one will end this current story plot). Especially with how badly this expansion was done, I have no hopes for the next one.

Dawn of War 2: Chaos Rising (PC)
Score: 5 out of 10
Gameplay: Poor
Graphics: Good
Story: Average
Length: Too Short
Controls: Good

Review: Battlefield Bad Company 2

This game had the patentable to be game of the year.

Its the only game I will actutally sit down and play random multiplayer with strangers. When I play multiplayer in other games its with friends only, so as you can imagine this game has an outstanding multiplayer part.

Honestly the first week it was all I could talk about, the spark was there. My favourite mode is Rush where one team defends and the second attacks, nothing like it to get you heart racing as you and 11 other strangers work together to take down a base.

On the first night I had a dozen stories of adventures that had happened in the matches, its so much fun you cannot believe it. Of course I did say this had the potentable, single player was a huge let down.

The story is very short, you can easily do it in one evening and there is no reward for doing it on hard mode except the last level which is a joke. Every time a level ended I was shocked how fast it was over with, nice for the achievements but still I was hoping for something decent. The story isnt good either sorry to say, whats with modern warefare games these days. Once again the Russians are invading...this is getting old and very fast.

But least the mutiplayer makes the game worth the money, I still recommend picking it up just to play that. Hopefully the third one in the future will bring back a good singleplayer.


Battlefield Bad Company 2 (Xbox 360)
Score: 8 out of 10
Gameplay: Good
Graphics: Good
Story: Average
Length: Short
Controls: Good

Review: God of War 3

Still cannot believe the wait is over, I loved every game in this series and the third is no exception. After two very long days I finally finished the story, so its time to review it.

I would recommend this too anyone, not got a PS3? then go buy one just to play this game!

The entire game is amazing, the detail that went into the bosses was out of this world. The idea behind each one blew my mind away, Poseidon at the start was breath taking with the horse serpents. Even the levels had a ton of detail added, several times I had to stop to check out the view. Espically at the start while you climbing up, in the background you can see the Titans slowly climbing up and its awesome.

Gameplay is just the same as the past games making it easy for all. Always loved how easy it is to do the different chain attacks, you dont have to button mash which is always a plus in my books.

Story end was good but still think it could had a little bit more to say this is the end of the series, I am hoping for a fourth in the series to explain a bit more :) it cannot end like that. Hopefully the rumors of dlc will be true.


Overall, go buy! its a great game and if you not played the past versions then go get them too!


God of War 3 (Playstation 3)
Score: 10 out of 10
Gameplay: Good
Graphics: Good
Story: Good
Length: Decent
Controls: Good